Action

Twisted Tower

Blast through an abandoned 1950s theme park crawling with twisted fairy-tale mascots and deadly traps. A retro-styled action adventure with puzzles and dark secrets.

actionadventureindiepuzzle
Twisted Tower game cover showing an abandoned retro theme park with twisted mascots
Developer
Atmos Games
Platforms
windows
Price
Coming Soon
Release date
August 18, 2026
Players
singleplayer
Game type
action, adventure, indie, puzzle
Publisher
3D Realms
Updated
July 9, 2026

Editorial check

Reviewed game information

Editor
Game How To Editorial Team
Last checked
July 9, 2026

Update history

  1. Game details and guide checked against the listed sources.

Official game

Play Twisted Tower

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What Is Twisted Tower?

Twisted Tower is a first-person action adventure by Atmos Games, published by 3D Realms, launching August 18, 2026. It drops you into an abandoned 1950s theme park where fairy-tale mascots have gone homicidal, carnival rides are death traps, and something dark is hiding at the top.

Think of it as a boomer shooter fused with escape room puzzles. You're not just blasting through levels — you're climbing a massive tower that's also a dying amusement park. Each floor is a themed section of the park with its own aesthetic, enemy types, and mechanical puzzles. The goal: reach the top, uncover the truth about your past, and survive the twisted nostalgia.

The demo is already available on Steam, giving a solid preview of the first few floors.

Story

You wake up at the entrance of an abandoned theme park called "Twisted Tower." You don't remember how you got there. Fragments of memory — a carousel, a smiling mascot, a child's laugh — flicker as you move through the park.

The park was built in the 1950s by a mysterious showman named Mr. Jollibee. It was shut down after a series of accidents that were never fully explained. The mascots — friendly-faced animals designed for children's rides — became something else after the park closed. Now they patrol the grounds, repeating scripted phrases through corroded speakers while trying to tear you apart.

The story unfolds through environmental storytelling: newspaper clippings pinned to bulletin boards, distorted PA announcements, faded photographs in employee break rooms. It's the kind of narrative that trusts you to piece things together rather than shoving exposition in your face.

Gameplay

Twisted Tower plays like a classic shooter with modern polish. You move fast, you carry multiple weapons, and you need to keep moving because standing still is death.

Weapons are found, not earned. You start with a makeshift weapon — a pipe wrench with duct tape padding. As you progress, you find firearms hidden in lockers, dropped by tougher enemies, or locked behind puzzles. The shotgun (found on floor 3) is the early game MVP. The revolver (floor 5) handles long-range threats. Later weapons include a nail gun that pins enemies to walls and a flare gun that ignites gas leaks.

Limited ammo forces resource management. You can't spray and pray. Ammo pickups are scarce, so every shot matters. The wrench never runs out of ammo, which means you'll be using it more than you'd like. Enemy placement is designed to funnel you into tight corners where melee is risky but conserving bullets is necessary.

Puzzles are theme park attractions. A broken roller coaster needs its power restored — find the fuse box, reroute the cables, then ride the coaster to reach a new area. A funhouse mirror maze distorts your vision while enemies stalk you through the reflections. A Ferris wheel becomes a vertical combat arena where you shoot enemies on adjacent carts while managing your balance. These aren't locked-door puzzles — they're set pieces that feel like twisted versions of real amusement park attractions.

The carnival ride set pieces are the highlight. One level has you riding a bumper car while being chased by a giant mascot. Another has you navigating a log flume while shooting enemies on the banks. These sequences break up the standard corridor combat and keep the theme park identity front and center.

Enemies

The mascots are the main threat. Each one is a corrupted version of a classic carnival character:

  • Clown Scouts — basic melee enemies that rush you. They pop out of trash cans and hide behind concession stands. Their weak point is the red nose.
  • Balloon Dogs — float toward you and explode on contact. Shoot them before they reach you. The explosion can trigger other Balloon Dogs in a chain reaction.
  • Carousel Horses — stationary enemies that fire projectiles in a pattern. They're mounted on a rotating platform — time your shots between their firing arcs.
  • Ticket Takers — armored enemies with ticket-slot visors. Only vulnerable from behind or when they're tearing tickets (their attack animation exposes their back).
  • The Ringmaster — the floor boss that appears every 5 floors. A massive figure in a tattered suit who teleports around the arena and summons lesser mascots. His attack patterns are telegraphed by the carnival music — when the tempo changes, so does his move set.

Tips for Surviving the Tower

Listen to the music. Each floor has a unique carnival track, but the music changes when enemies are nearby. The Ringmaster's music shifts before he teleports. Audio cues are more reliable than visual ones in dark areas.

Break everything. Lockers, cabinets, vending machines — they all can contain ammo, health, or lore notes. The game rewards thorough exploration. If a room has breakable objects, you're meant to smash them all.

The wrench is a valid weapon. It's slow and short-range, but it doesn't use ammo and it staggers most enemies. Against Clown Scouts and single Balloon Dogs, the wrench is more efficient than wasting shells. Save your guns for groups and bosses.

Check the ticket booths. Every floor has a ticket booth that contains a map fragment. Maps reveal secret rooms, ammo caches, and shortcut elevators. Missing a ticket booth means missing upgrades.

Don't skip the side rooms. The main path through each floor is obvious, but side rooms contain Memo Pages that unlock the backstory and permanent health upgrades. The game is short enough that exploring everything adds only a few minutes per floor.

Use the environment. Gas leaks can be shot to create explosions. Electrical panels short-circuit when hit, stunning nearby enemies. Water puddles conduct electricity if you can find a live wire to drop in them. The park is a deathtrap for everyone, not just you.

Puzzles have a safety. If you're stuck on a puzzle for more than 3 minutes, look for a hint posted nearby. The devs placed contextual clues on bulletin boards and chalkboards in the same room. The game wants you to solve puzzles, not Google them.

System Requirements

Minimum:

  • OS: Windows 7 or Later
  • Processor: 2.4 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: GeForce 9800GT or Equivalent

FAQ

When does Twisted Tower release? August 18, 2026. The demo is available now on Steam.

How long is the game? About 4-6 hours for a first playthrough. Speedruns will likely push under 2 hours.

Is there a demo? Yes. The "Twisted Tower Demo" is on Steam (separate store page, app 2506090). It covers the first 3 floors and one boss fight.

What's the difficulty like? Moderate. The regular enemies aren't punishing, but the puzzles and boss fights require attention. No difficulty settings announced yet.

Is it horror or action? It's action with horror atmosphere. Think Doom 2016 meets Bioshock's environmental storytelling. There are jump scares but the game doesn't rely on them.

Controller or keyboard? Both work well. The game was designed with mouse-and-keyboard in mind (classic shooter), but Steam Input makes controller feel natural.

Why Twisted Tower Stands Out

The theme park setting is what sells it. Most retro shooters go with industrial complexes, hellish landscapes, or sci-fi facilities. A 1950s amusement park is fresh territory, and the developers lean hard into the aesthetic — neon signs, ticket booths, cotton candy machines, carousel music. The demo proves the concept works: the juxtaposition of colorful carnival visuals with violence creates a unique tone that's more unsettling than straight horror.

The 3D Realms publishing deal also signals confidence. They've backed several successful indie shooters, and Twisted Tower fits their portfolio of fast-paced, retro-inspired action games. With the demo already available and the release date set, this is one to watch.

Screenshots

Twisted Tower gameplay inside the abandoned theme park with twisted mascotsTwisted Tower player blasting through carnival rides and deadly trapsTwisted Tower puzzle elements with carnival-themed obstaclesTwisted Tower combat against a twisted fairy-tale mascot bossTwisted Tower dark secrets revealed in the decrepit theme park setting